Roblox Studio / Luau: Warum stehen die Leaderstats trotzdem nur beim Client und nicht im Server?
Warum stehen die Leaderstats trotzdem nur beim Client und nicht im Server?
Roblox Studio Luau
ServerScript:
local function leaderstats(player)
local stats = Instance.new("Folder", player)
stats.Name = "leaderstats"
local cash = Instance.new("IntValue", stats)
cash.Name = "Cash"
cash.Value = 0
end
game.Players.PlayerAdded:Connect(leaderstats)
local Event = game:GetService("ReplicatedStorage").MunzeEinsammeln
Event.OnServerEvent:Connect(...)
LocalScript:
local WS = game:GetService("Workspace")
local CO = WS.Coin
local DE = CO.Decal1
local DE2 = CO.Decal2
local PL = game:GetService("Players")
local PLR = PL.LocalPlayer
print(PLR)
local cash = PLR.leaderstats.Cash
if cash then
print(cash)
end
local function Beruhrt()
CO.Transparency = 1
CO.CanTouch = false
DE.Transparency = 1
DE2.Transparency = 1
cash.Value += 1
wait(5)
CO.Transparency = 0
CO.CanTouch = true
DE.Transparency = 0
DE2.Transparency = 0
end
CO.Touched:Connect(Beruhrt)
local Event = game:GetService("ReplicatedStorage").MunzeEinsammeln
Event:FireServer()
print(Event)