Für alle die das brauchen hab ne lösung, sie lautet:

if(e.getTo().getBlockX() == e.getFrom().getBlockX() && e.getTo().getBlockY() == e.getFrom().getBlockY() && e.getTo().getBlockZ() == e.getFrom().getBlockZ()) {
//Aktion       
}
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Hey, weiß wer was bei der Bungee config.yml der fehler ist?

Hier ist die yml:

forge_support: false

connection_throttle_limit: 3

timeout: 30000

online_mode: false

log_commands: false

listeners:

  default_server: Lobby

  fallback_server: Lobby

  query_port: 25577

  motd: '&1Another Bungee server'

  tab_list: GLOBAL_PING

  query_enabled: false

  proxy_protocol: false

  forced_hosts:

    pvp.md-5.net: pvp

  ping_passthrough: false

  priorities:

  - Lobby

  bind_local_address: true

  host: 0.0.0.0:25599

  max_players: 2000

  tab_size: 60

  force_default_server: false

connection_throttle: 4000

groups:

  md_5:

  - admin

log_pings: true

ip_forward: true

prevent_proxy_connections: false

network_compression_threshold: 256

inject_commands: false

disabled_commands:

  • disabledcommandhere

stats: 866ab438-46f7-471a-8842-62ffbf1bb52d

permissions:

  default:

  - bungeecord.command.server

  - bungeecord.command.list

  admin:

  - bungeecord.command.alert

  - bungeecord.command.end

  - bungeecord.command.ip

  - bungeecord.command.reload

servers:

  Adminshop:

    motd: '&1Just another BungeeCord - Forced Host'

    address: localhost:25580

    restricted: false

  CBDesert:

    motd: '&1Just another BungeeCord - Forced Host'

    address: localhost:25581

    restricted: false

  CBForest:

    motd: '&1Just another BungeeCord - Forced Host'

    address: localhost:25560

    restricted: false

  CBKing:

    motd: '&1Just another BungeeCord - Forced Host'

    address: localhost:25583

    restricted: false

  CBNether:

    motd: '&1Just another BungeeCord - Forced Host'

    address: localhost:25584

    restricted: false

  CBRedstone:

    motd: '&1Just another BungeeCord - Forced Host'

    address: localhost:25585

    restricted: false

  CBRich:

    motd: '&1Just another BungeeCord - Forced Host'

    address: localhost:25586

    restricted: false

  Creative:

    motd: '&1Just another BungeeCord - Forced Host'

    address: localhost:25587

    restricted: false

  Farmwelt:

    motd: '&1Just another BungeeCord - Forced Host'

    address: localhost:25588

    restricted: false

  Lobby:

    motd: '&1Just another BungeeCord - Forced Host'

    address: localhost:25589

    restricted: false

  Nether:

    motd: '&1Just another BungeeCord - Forced Host'

    address: localhost:25590

    restricted: false

  Portalraum:

    motd: '&1Just another BungeeCord - Forced Host'

    address: localhost:25591

    restricted: false

  RSMinigames:

    motd: '&1Just another BungeeCord - Forced Host'

    address: localhost:25592

    restricted: false

player_limit: 2000

Hier ist der ingame Fehlercode:

Could not connect to a default or fallback server, please try again later:

io.netty.channel.AbstractChannel$AnnotatedConnectException

...zum Beitrag

Und die Konsole:

16:42:52 [INFORMATION] An internal error occurred whilst executing this command, please check the console log for details.

16:42:52 [WARNUNG] Error in dispatching command

java.lang.ClassCastException: java.util.LinkedHashMap cannot be cast to java.util.Collection

   at net.md_5.bungee.conf.YamlConfig.getListeners(YamlConfig.java:231)

   at net.md_5.bungee.conf.Configuration.load(Configuration.java:83)

   at net.md_5.bungee.command.CommandReload.execute(CommandReload.java:20)

   at net.md_5.bungee.api.plugin.PluginManager.dispatchCommand(PluginManager.java:168)

   at net.md_5.bungee.api.plugin.PluginManager.dispatchCommand(PluginManager.java:116)

   at net.md_5.bungee.BungeeCordLauncher.main(BungeeCordLauncher.java:63)

   at net.md_5.bungee.Bootstrap.main(Bootstrap.java:15)

16:43:32 [INFORMATION] [lol_BlOxX_lol] <-> InitialHandler has connected

16:43:33 [INFORMATION] [lol_BlOxX_lol] disconnected with: Could not connect to a default or fallback server, please try again later: io.netty.channel.AbstractChannel$AnnotatedConnectException

16:43:33 [INFORMATION] [lol_BlOxX_lol] -> UpstreamBridge has disconnected

16:44:50 [INFORMATION] [lol_BlOxX_lol] <-> InitialHandler has connected

16:44:51 [INFORMATION] [lol_BlOxX_lol] disconnected with: Could not connect to a default or fallback server, please try again later: io.netty.channel.AbstractChannel$AnnotatedConnectException

16:44:51 [INFORMATION] [lol_BlOxX_lol] -> UpstreamBridge has disconnected

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Ich regel so etwas immer mit einer <div>!

versuch mal :

//css
.square{
background: #FFFFFF;
width: 80%;
height: 50px;
}
//html

<center>
<div class = "square">
<h1>HalliHallo</h1>
</div>
</center>

Hoffe, ich konnte dir helfen :)

...zur Antwort
Wieso klappen bei mir keine commands bei meinen plugins?

Ich habe ein kleines ClearChat Plugin gemacht, doch es klappt nicht :( naja ka ob es klappt aber der command existiert nicht

das ist die Main Class und dannach die plugin.yml

package com.bloxx.clearchat;
import org.bukkit.Bukkit; import org.bukkit.ChatColor; import org.bukkit.command.Command; import org.bukkit.command.CommandSender; import org.bukkit.entity.Player; import org.bukkit.plugin.java.JavaPlugin;


public class Main extends JavaPlugin{          @Override     public void onEnable() {         getLogger().info("§bPlugin is enabled!");     }          @Override     public void onDisable() {              }          public boolean onCommand(CommandSender sender, Command cmd, String label, String[] args) {         if(cmd.getName().equalsIgnoreCase("clearchat")) {             Player p = (Player) sender;             if(p.hasPermission("clearchat")) {                 Bukkit.broadcastMessage("");                 Bukkit.broadcastMessage("");                 Bukkit.broadcastMessage("");                 Bukkit.broadcastMessage("");                 Bukkit.broadcastMessage(""); /*usw...(im Plugin stehen noch mehr broadcasts)*/                Bukkit.broadcastMessage(ChatColor.GOLD + "|-------------------------||-------------------------|");                 Bukkit.broadcastMessage(ChatColor.AQUA + "|>-----Der Chat wurde von einem Teammitglied geleert-----<|");                 Bukkit.broadcastMessage(ChatColor.GOLD + "|-------------------------||-------------------------|");


                                 return true;             }         }         return false;                       }

}

YML

name: ClearChat
version: 1.0
main: com.bloxx.clearchat.Main
author: BLOXX
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Ups hab vergessen den comment zu schließen ._:

...zur Antwort

package hi.there;

import org.bukkit.Material;

import org.bukkit.entity.Entity;

import org.bukkit.entity.EntityType;

import org.bukkit.event.EventHandler;

import org.bukkit.event.Listener;

import org.bukkit.event.player.PlayerInteractEvent;

import org.bukkit.plugin.java.JavaPlugin;

public class Poop extends JavaPlugin implements Listener{

   @Override

   public void onEnable(){

       getServer().getPluginManager().registerEvents(this, this);

   }

   @EventHandler

   public void onPlayerInteract(PlayerInteractEvent event){

       if(event.getItem() != null && event.getItem().getType() == Material.STICK) {

           Entity entity = event.getPlayer().getWorld().spawnEntity(event.getPlayer().getEyeLocation(), EntityType.CREEPER);

           entity.setVelocity(event.getPlayer().getEyeLocation().getDirection().multiply(3));

       }

   }

}

Das ist der code

...zur Antwort

Wieso auch immer da 2 programmierfelder sind...

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Ist irgendwie leicht durcheinander geraten...

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Naja ich persönlich benutze

https://play.google.com/store/apps/details?id=com.duapps.recorder

Ka ob da was unten steht Aber schau mal auf die Bewertungen ;) sind sehr gut würde ich dir jedenfalls empfehlen um das mit pause usw wegzukriegen brauchst ein anständiges schneideprogramm 😀

...zur Antwort