- Client öffnet Console, gibt join-befehl ein, ist in Wartestatus.
- Host öffnet Console, gibt map XXX ein, startet Spiel für beide.
Befehle gibt´s hier:
http://tehparadox.com/forum/f18/portal-2-lan-2112071 :
To play coop over lan:
1) Enter the game one both computers and Enable Developer Console in the options.
2) Hit " ` " to open the console. Then type in... sv_lan 1.
3) The client should connect first as it disconnects if the host is in the empty game for a few seconds, but the client can wait forever.
Client: Type into the console... connect replacing the <> with an ip.
For example... connect 192.168.1.3
4) Host then selects the map by entering into their own console... map mpcoop replacing the <> with the name of the map of choice listed below.
For example... map mpcoopstart
5) The host will connect and the client will see the blue bar fill, finally entering the game.
Map List (In Order)
"mpcoopstart"
"mpcooplobby2"
"mpcoopdoors"
"mpcooprace2"
"mpcooplaser2"
"mpcoopratmaze"
"mpcooplasercrusher"
"mpcoopteambts"
"mpcoopfling3"
"mpcoopinfiniflingtrain"
"mpcoopcomealong"
"mpcoopfling1"
"mpcoopcatapult1"
"mpcoopmultifling1"
"mpcoopflingcrushers"
"mpcoopfan"
"mpcoopwallintro"
"mpcoopwall2"
"mpcoopcatapultwallintro"
"mpcoopwallblock"
"mpcoopcatapult2"
"mpcoopturretwalls"
"mpcoopturretball"
"mpcoopwall5"
"mpcooptbeamredirect"
"mpcooptbeamdrill"
"mpcooptbeamcatchgrind1"
"mpcooptbeamlaser1"
"mpcooptbeampolarity"
"mpcooptbeampolarity2"
"mpcooptbeampolarity3"
"mpcooptbeammaze"
"mpcooptbeamend"
"mpcooppaintcomealong"
"mpcooppaintredirect"
"mpcooppaintbridge"
"mpcooppaintwalljumps"
"mpcooppaintspeedfling"
"mpcooppaintredracer"
"mpcooppaintspeedcatch"
"mpcooppaintlongjumpintro"
"mpcoopcredits"