'[' is not of type array, matrix, or vector ERROR: 0:602: 'bloomWeight' : left of '[' is not of type array, matrix, or vector ERROR: 0:603: 'bloomWeight' : left of '[' is not of type array, matrix, or vector ERROR: 0:604: 'bloomWeight' : left of '[' is not of type array, matrix, or vector ERROR: 0:605: 'bloomWeight' : left of '[' is not of type array, matrix, or vector ERROR: 0:606: 'bloomWeight' : left of '[' is not of type array, matrix, or vector ERROR: 0:607: 'bloomWeight' : left of '[' is not of type array, matrix, or vector ERROR: 0:609: 'bloomWeight' : left of '[' is not of type array, matrix, or vector ERROR: 0:610: 'bloomWeight' : left of '[' is not of type array, matrix, or vector ERROR: 0:611: 'bloomWeight' : left of '[' is not of type array, matrix, or vector ERROR: 0:612: 'bloomWeight' : left of '[' is not of type array, matrix, or vector ERROR: 0:613: 'bloomWeight' : left of '[' is not of type array, matrix, or vector ERROR: 0:614: 'bloomWeight' : left of '[' is not of type array, matrix, or vector ERROR: 0:615: 'bloomWeight' : left of '[' is not of type array, matrix, or vector GL error 0x0502: Invalid operation at useProgram finalGL error 0x0501: Invalid value at useProgram final[SMC INF]Program final loaded[SMC INF]Info log: /shaders/shadow.vshNo errors.[SMC INF]Info log: /shaders/shadow.fshNo errors.[SMC INF]Program shadow loaded[SMC SEVERE]Failed creating framebuffer! (Status 36061)[19:43:40] [Client thread/INFO]: [CHAT] Failed creating framebuffer! (Status 36061)[SMC SEVERE]Failed creating shadow framebuffer!(Status 36060)[19:43:40] [Client thread/INFO]: [CHAT] Failed creating shadow framebuffer! (Status 36060)[SMC INF]Reset world renderers[SMC INF].FramebufferStatus 0x8CDC at shadow clearGL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDC) at shadow clearGL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDD) at pre-useProgram
non-matching types (using implicit conversion) for const initializer ERROR: 0:423: 'ditherPattern' : left of '[' is not of type array, matrix, or vector ERROR: 0:429: 'const void' : cannot declare arrays of this qualifier ERROR: 0:429: 'const' : non-matching types (using implicit conversion) for const initializer ERROR: 0:442: 'ditherPattern' : left of '[' is not of type array, matrix, or vector GL error 0x0502: Invalid operation at useProgram compositeGL error 0x0501: Invalid value at useProgram composite[SMC INF]Program composite loaded[SMC INF]Info log: /shaders/composite1.vshNo errors.gcolor mipmap enabled for /shaders/composite1.fshcomposite mipmap enabled for /shaders/composite1.fsh[SMC INF]Info log: /shaders/composite1.fshERROR: 0:90: 'texture2DLod' : no matching overloaded function found (using implicit conversion) ERROR: 0:90: 'rgb' : field selection requires structure, vector, or matrix on left hand side ERROR: 0:90: 'assign' : cannot convert from 'const float' to '3-component vector of float'ERROR: 0:212: 'texture2DLod' : no matching overloaded function found (using implicit conversion) ERROR: 0:212: 'x' : field selection requires structure, vector, or matrix on left hand side ERROR: 0:515: 'texture2DLod' : no matching overloaded function found (using implicit conversion) ERROR: 0:515: 'pow' : no matching overloaded function found (using implicit conversion) ERROR: 0:515: 'assign' : cannot convert from 'const float' to '4-component vector of float'ERROR: 0:1145: 'texture2DLod' : no matching overloaded function found (using implicit conversion) ERROR: 0:1145: 'rgb' : field selection requires structure, vector, or matrix on left hand side ERROR: 0:1145: 'pow' : no matching overloaded function found (using implicit conversion) ERROR: 0:1209: 'texture2DLod' : no matching overloaded function found (using implicit conversion) ERROR: 0:1209: 'rgb' : field selection requires structure, vector, or matrix on left hand side ERROR: 0:1209: 'pow' : no matching overloaded function found (using implicit conversion) ERROR: 0:1209: 'assign' : cannot convert from 'const float' to '3-component vector of float'GL error 0x0502: Invalid operation at useProgram composite1GL error 0x0501: Invalid value at useProgram composite1[SMC INF]Program composite1 loaded[SMC INF]Info log: /shaders/composite2.vshNo errors.gnormal mipmap enabled for /shaders/composite2.fsh[SMC INF]Info log: /shaders/composite2.fshNo errors.[SMC INF]Program composite2 loaded[SMC INF]Info log: /shaders/final.vshNo errors.[SMC INF]Info log: /shaders/final.fshERROR: 0:87: 'texture2DLod' : no matching overloaded function found (using implicit conversion) ERROR: 0:87: 'rgb' : field selection requires structure, vector, or matrix on left hand side ERROR: 0:87: 'pow' : no matching overloaded function found (using implicit conversion) ERROR: 0:527: 'const void' : cannot declare arrays of this qualifier ERROR: 0:527: 'const' : non-matching types (using implicit conversion) for const initializer ERROR: 0:546: 'bloomWeight' : left of '[' is not of type array, matrix, or vector ERROR: 0:547: 'bloomWeight' : left of '[' is not of type array, matrix, or vector ERROR: 0:548: 'bloomWeight' : left of '[' is not of type array, matrix, or vector ERROR: 0:549: 'bloomWeight' : left of '[' is not of type array, matrix, or vector ERROR: 0:550: 'bloomWeight' : left of '[' is not of type array, matrix, or vector ERROR: 0:551: 'bloomWeight' : left of '[' is not of type array, matrix, or vector ERROR: 0:552: 'bloomWeight' : left of '[' is not of type array, matrix, or vector ERROR: 0:592: 'const void' : cannot declare arrays of this qualifier ERROR: 0:592: 'const' : non-matching types (using implicit conversion) for const initializer ERROR: 0:601: 'bloomWeight' : left of
/BitSet;)V[SMC FNE]transforming ckn ckn[SMC FNR] patch method ckn.a(Lwv;Lcox;F)V[SMC SEVERE] ends in bad state State9[SMC FNR] patch method ckn.a(Lwv;DLcox;IZ)V[SMC FNR] patch method ckn.a(Laql;)V[SMC FNR] patch method ckn.a(FI)V[SMC FNR] patch method ckn.s()V[SMC FNR] patch method ckn.t()V[SMC FNR] patch method ckn.a(Lahd;Lbru;IF)V[SMC FNE]transforming cky cky[SMC FNR] patch method cky.a()V[SMC FNE]transforming cop cop[SMC FNR] patch method cop.b(FFFLcoa;)V[SMC FNE]transforming bwv bwv[SMC FNT] decrease language button size[SMC FNT] add shaders button[SMC FNT] shaders button action[SMC INF]Loaded shaderpack.[SMC INF]Loaded shaderpack.[SMC INF]Save ShadersMod configuration.[19:43:29] [Server thread/INFO]: Starting integrated minecraft server version 1.8[19:43:29] [Server thread/INFO]: Generating keypair[19:43:30] [Server thread/INFO]: Preparing start region for level 0[19:43:31] [Server thread/INFO]: Preparing spawn area: 40%[19:43:32] [Server thread/INFO]: Preparing spawn area: 79%[19:43:32] [Server thread/INFO]: Changing view distance to 12, from 10[19:43:33] [Server thread/WARN]: Invalid statistic in C:\Users\Laura\AppData\Roaming\.minecraft\saves\New World\stats\3df898c8-c0e1-4b99-a5bd-2cd58a56508f.json: Don't know what stat.furnaceInteraction is[19:43:33] [Server thread/WARN]: Invalid statistic in C:\Users\Laura\AppData\Roaming\.minecraft\saves\New World\stats\3df898c8-c0e1-4b99-a5bd-2cd58a56508f.json: Don't know what stat.craftingTableInteraction is[19:43:33] [Server thread/INFO]: pixelgirl2001[local:E:a3e67015] logged in with entity id 161 at (27.910632946788905, 74.0, 129.30000001192093)[19:43:33] [Server thread/INFO]: pixelgirl2001 joined the game[19:43:34] [Client thread/INFO]: [CHAT] OpenGL 2.1.0 - Build 8.15.10.2025Intel Intel(R) Graphics Media Accelerator HD[SMC INF]Info log: /shaders/gbuffers_basic.vshNo errors.[SMC INF]Info log: /shaders/gbuffers_basic.fshNo errors.[SMC INF]Program gbuffers_basic loaded[SMC INF]Info log: /shaders/gbuffers_textured.vshNo errors.[SMC INF]Info log: /shaders/gbuffers_textured.fshNo errors.[SMC INF]Program gbuffers_textured loaded[SMC INF]Info log: /shaders/gbuffers_textured_lit.vshNo errors.[SMC INF]Info log: /shaders/gbuffers_textured_lit.fshNo errors.GL error 0x0502: Invalid operation at useProgram gbuffers_textured_litGL error 0x0501: Invalid value at useProgram gbuffers_textured_lit[SMC INF]Program gbuffers_textured_lit loaded[SMC INF]Info log: /shaders/gbuffers_skybasic.vshNo errors.[SMC INF]Info log: /shaders/gbuffers_skybasic.fshNo errors.[SMC INF]Program gbuffers_skybasic loaded[SMC INF]Info log: /shaders/gbuffers_skytextured.vshNo errors.[SMC INF]Info log: /shaders/gbuffers_skytextured.fshNo errors.[SMC INF]Program gbuffers_skytextured loaded[SMC INF]Info log: /shaders/gbuffers_terrain.vshNo errors.[SMC INF]Info log: /shaders/gbuffers_terrain.fshNo errors.[SMC INF]Program gbuffers_terrain loaded[SMC INF]Info log: /shaders/gbuffers_water.vshNo errors.[SMC INF]Info log: /shaders/gbuffers_water.fshNo errors.[SMC INF]Program gbuffers_water loaded[SMC INF]Info log: /shaders/gbuffers_entities.vshNo errors.[SMC INF]Info log: /shaders/gbuffers_entities.fshNo errors.[SMC INF]Program gbuffers_entities loaded[SMC INF]Info log: /shaders/gbuffers_hand.vshNo errors.[SMC INF]Info log: /shaders/gbuffers_hand.fshNo errors.[SMC INF]Program gbuffers_hand loaded[SMC INF]Info log: /shaders/gbuffers_weather.vshNo errors.[SMC INF]Info log: /shaders/gbuffers_weather.fshNo errors.[SMC INF]Program gbuffers_weather loaded[SMC INF]Info log: /shaders/composite.vshNo errors.[SMC INF]Shadow map resolution: 1024[SMC INF]Shadow map distance: 180.0f[SMC INF]Shadow map interval size: 4.0f[SMC INF]Hardware shadow filtering enabled.gcolor format: RGB16gdepth format: RGB8gnormal format: RGB16composite format: RGB8[SMC INF]Eye brightness halflife: 10.0f[SMC INF]Center depth halflife: 2.0f[SMC INF]Wetness halflife: 100.0f[SMC INF]Dryness halflife: 40.0f[SMC INF]Sun path rotation: -40.0f[SMC INF]AO Level: 0.5f[SMC INF]Noise texture enabled[SMC INF]Noise texture resolution: 64[SMC INF]Info log: /shaders/composite.fshERROR: 0:401: 'const void' : cannot declare arrays of this qualifier ERROR: 0:401: 'const' : non-matching types (using implicit conversion) for const initializer ERROR: 0:407: 'ditherPattern' : left of '[' is not of type array, matrix, or vector ERROR: 0:414: 'const void' : cannot declare arrays of this qualifier ERROR: 0:414: 'const' :
der game-output ist
[19:43:00] [main/INFO]: Loading tweak class name shadersmod.launch.SMCTweaker[19:43:00] [main/INFO]: Using primary tweak class name shadersmod.launch.SMCTweaker[19:43:00] [main/INFO]: Calling tweak class shadersmod.launch.SMCTweaker[SMC INF]ShadersMod 2.4.8[19:43:00] [main/INFO]: Launching wrapped minecraft {net.minecraft.client.main.Main}[SMC FNE]transforming bsu bsu[SMC FNE]transforming cui cui[19:43:01] [Client thread/INFO]: Setting user: pixelgirl2001[19:43:01] [Client thread/INFO]: (Session ID is token:79d883139be14f8e89fbe6a0efab20db:3df898c8c0e14b99a5bd2cd58a56508f)[SMC FNE]transforming atr atr[SMC INF] blockAoLight[SMC FNE]transforming aju aju[19:43:03] [Client thread/INFO]: LWJGL Version: 2.9.1[SMC FNE]transforming dax dax[SMC FNT] set activeTexUnit[SMC FNE]transforming ctp ctp[SMC FNE]transforming cto cto[SMC FNE]transforming cua cua[SMC FNT] loadRes[SMC FNT] loadRes[SMC FNT] allocateTextureMap[SMC FNT] setSprite setIconName[SMC FNT] uploadTexSubForLoadAtlas[19:43:03] [Client thread/INFO]: Reloading ResourceManager: Default, Sphax PureBDcraft 64x MC18.zip[SMC FNE]transforming cug cug[SMC FNE]transforming ciy ciy[SMC FNE]transforming civ civ[19:43:03] [Sound Library Loader/INFO]: Starting up SoundSystem...[19:43:04] [Thread-7/INFO]: Initializing LWJGL OpenAL[19:43:04] [Thread-7/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)[19:43:04] [Thread-7/INFO]: OpenAL initialized.[SMC FNE]transforming ctv ctv[SMC FNR] loadSimpleTexture[19:43:04] [Sound Library Loader/INFO]: Sound engine started[SMC INF]ShadersMod version : 2.4.8OpenGL Version : 2.1.0 - Build 8.15.10.2025Vendor : IntelRenderer : Intel(R) Graphics Media Accelerator HDCapabilities 2.0 2.1 - - - GL_MAX_DRAW_BUFFERS = 7GL_MAX_COLOR_ATTACHMENTS_EXT =7GL_MAX_TEXTURE_IMAGE_UNITS = 16[SMC INF]Load ShadersMod configuration.[SMC INF]Loaded shaderpack.[SMC FNE]transforming cue cue[SMC FNE]transforming cum cum[SMC FNE]transforming cun cun[SMC FNE]transforming cmp cmp[SMC FNR] patch method cmp.a(Lclx;Lcue;Lej;[FLcxf;Lclz;ZZ)[I[SMC FNR] patch method cmp.a([IIILjavax/vecmath/Vector3d;ILcue;Lcma;)V[SMC FNR] patch method cmp.a([I)Lej;[SMC FNR] patch method cmp.a([ILej;)V[SMC FNR] patch method cmp.a(I[ILej;Lcma;Lcue;)V[19:43:05] [Twitch authenticator/ERROR]: Given twitch access token is invalid[19:43:09] [Client thread/INFO]: Created: 2048x2048 textures-atlas[SMC INF]allocateTextureMap 4 2048 2048 [SMC FNE]transforming cmn cmn[SMC FNR] patch method cmn.a(I)V[SMC FNE]transforming cpt cpt[SMC FNE]transforming cpu cpu[SMC FNR] conditionally skip default shadow[SMC FNE]transforming cqv cqv[SMC SEVERE]state 0 expected 7[SMC FNE]transforming cdy cdy[SMC FNE]transforming ccu ccu[SMC FNE]transforming csu csu[SMC FNE]transforming csl csl[SMC FNE]transforming csk csk[SMC FNE]transforming cqg cqg[SMC FNE]transforming cki cki[SMC FNR] patch method cki.a()V[SMC FNE]transforming cji cji[SMC FNR] patch method cji.b(FI)V[SMC FNR] patch method cji.h()V[SMC FNR] patch method cji.i()V[SMC FNR] patch method cji.a(FJ)V[SMC FNR] patch method cji.a(IFJ)V[SMC FNR] patch method cji.a(Lckn;FI)V[SMC FNR] patch method cji.j(F)V[SMC FNR] patch method cji.a(IF)V[SMC FNR] patch method cji.a(FFFF)Ljava/nio/FloatBuffer;[SMC FNE]transforming cll cll[SMC FNE]transforming cln cln[SMC FNR] patch method cln.a(Latr;[ILej;[FLjava/util
.........da gibt es mehrere möglichkeiten............
Hast du schon versuch in den Einstellungen unter "Optionen" und "Anwendungsmanager" sie zu verschieben? Unter"sd" kannst du sehen welche verschoben werden können. Altanativ kannst du nach apps gucken die auch nicht-verschiebbare app verlinken. "Link2SD" zum beispiel.
Ich hoffe ich konnte dir helfen und entschuldigung das ich sie die ganze zeit geduzt habe........
ok jetzt geht es danke für die antworten
Also mir persönlich mach Snowboarden sehr viel spaß , aber natürlich ist skateboarden/longboarden auch sehr cool