Tekkit crasht immer wenn ich Multiplayer joine D: da der log Danke im voraus

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A fatal error has been detected by the Java Runtime Environment:

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EXCEPTIONACCESSVIOLATION (0xc0000005) at pc=0x70c5e609, pid=4904, tid=732

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JRE version: 7.0_09-b05 Java VM: Java HotSpot(TM) Client VM (23.5-b02 mixed mode windows-x86 ) Problematic frame: C [ig7icd32.dll+0x67e609]

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Failed to write core dump. Minidumps are not enabled by default on client versions of Windows

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If you would like to submit a bug report, please visit: http://bugreport.sun.com/bugreport/crash.jsp The crash happened outside the Java Virtual Machine in native code. See problematic frame for where to report the bug.

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--------------- T H R E A D ---------------

Current thread (0x6ea95400): JavaThread "Minecraft main thread" [threadin_native, id=732, stack(0x6e660000,0x6e6b0000)]

siginfo: ExceptionCode=0xc0000005, reading address 0x00000030

Registers: EAX=0x00661018, EBX=0x00000000, ECX=0x10000003, EDX=0x01080000 ESP=0x6e6af320, EBP=0x6e6af360, ESI=0x6f280080, EDI=0x759692a8 EIP=0x70c5e609, EFLAGS=0x00010206

Top of Stack: (sp=0x6e6af320) 0x6e6af320: 759692a8 6f280080 00000001 00000000 0x6e6af330: 00000000 00000000 00000001 00000000 0x6e6af340: 10000003 00000000 00000000 00000001 0x6e6af350: 00000000 6f280080 6f3706f0 6f280080 0x6e6af360: 6f280080 70c61060 6f280080 00000008 0x6e6af370: 6f280080 74691c10 6f3706f0 708f13d9 0x6e6af380: 6f280080 00008914 74691c10 708f14f1 0x6e6af390: 6f280080 6e6af3f8 6f312970 6f280080

Instructions: (pc=0x70c5e609) 0x70c5e5e9: 25 00 00 40 00 33 c8 8b 44 24 1c 89 44 24 30 8b 0x70c5e5f9: 86 b0 74 05 00 89 54 24 2c 8b 50 34 89 4c 24 20 0x70c5e609: 8b 4b 30 89 54 24 18 8b 14 ca 89 44 24 10 3b 53 0x70c5e619: 34 74 1c 8b 48 3c 8d 51 01 89 50 3c 8b 43 34 8b

Register to memory mapping:

EAX=0x00661018 is an unknown value EBX=0x00000000 is an unknown value ECX=0x10000003 is an unallocated location in the heap EDX=0x01080000 is an unknown value ESP=0x6e6af320 is pointing into the stack for thread: 0x6ea95400 EBP=0x6e6af360 is pointing into the stack for thread: 0x6ea95400 ESI=0x6f280080 is an unknown value EDI=0x759692a8 is an unknown value

Stack: [0x6e660000,0x6e6b0000], sp=0x6e6af320, free space=316k Native frames: (J=compiled Java code, j=interpreted, Vv=VM code, C=native code) C [ig7icd32.dll+0x67e609]

Java frames: (J=compiled Java code, j=interpreted, Vv=VM code) J org.lwjgl.opengl.ARBOcclusionQuery.nglEndQueryARB(IJ)V J l.a(Lacq;ID)I j lr.a(FJ)V+602 j lr.b(F)V+973 J net.minecraft.client.Minecraft.x()V j net.minecraft.client.Minecraft.run()V+41 j java.lang.Thread.run()V+11 v ~StubRoutines::call_stub

--------------- P R O C E S S ---------------

Java Threads: ( => current thread ) 0x6ea99c00 JavaThread "Thread-11" [threadblocked, id=4340, stack(0x6d4a0000,0x6d4f0000)] 0x6ea9b400 JavaThread "Client write thread" [threadblocked, id=4324, stack(0x71ab0000,0x71b00000)] 0x6ea9ac00 JavaThread "Client read thread" [threadin_native, id=4544, stack(0x71bc0000

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Der Client also Tekkit schließt sich dann einfach nach 3 sekunden auf dem Server D:

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