Wir hatten gestern dasselbe Problem. Nachdem wir uns die Exeptions angeschaut haben, haben wir bemerkt, das es am Beziehungsstatus liegen muss. Der Fehler entsteht innerhalb der Datei relationship_track.py und lässt darauf schließen, dass es sich nur um den Beziehungsstatus dieser beiden Sims handelt. Bei anderen Sims/Haushalten funktioniert weiterhin das Techtelmechteln.
Fehlerbehebung:
- macht einen backup der savefiles
- downloadet den Mod UICheats https://www.patreon.com/file?h=26240068&i=19875189 ( ich hoffe der link funktioniert) (ansonsten: UI Cheats Extension v1.42.1 | Patreon)
- dann öffnet das spiel so wie normal und geht in die Beziehungen und klickt mit rechtsklick auf den Sim mit dem ihr zusammen seid. Jetzt sollte ein Fenster aufgehen, in dem ihr die Beziehung einstellen könnt und klickt auf das Feld unten 'remove the romance bar'
- Jetzt ist zwar euer Beziehungsstatus komplett zurückgesetzt, aber wenn ihr euch wieder annähert sollten romantische Interaktionen und das Techtelmechtel kein Problem mehr sein
hier nochmal der Isolierte ExeptionCode zum vergleichen:
<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>efb440d2792e891b66b64064</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-08-09 18:16:13</createtime><buildsignature>Local.Unknown.Unknown.1.108.349.1020-1.300.000.189.Release</buildsignature><categoryid>relationship_track.py:1054</categoryid><desyncid>efb440d2792e891b66b64064</desyncid><systemconfig/><screenshot/><desyncdata>Exception when applying action <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim> for loot loot_RelSat_RelGain_Medium_TOTO_LikeDislike_Woohoo(loot_actions=(<StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <BuffOp ParticipantType.Actor>, <DialogLootOp ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>), run_test_first=True, tests=CompoundTestList([(<relationships.relationship_tests.RelationshipTest object at 0x00007FF47D266558>, <relationships.relationship_tests.RelationshipTest object at 0x00007FF47D266610>)])) (AttributeError: 'DefaultType' object has no attribute 'run_tests') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 222, in c_api_server_tick File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 517, in update File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 167, in on_loot File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 160, in apply_operations File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 635, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 301, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1709, in _apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1819, in _apply_to_sim_info File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1736, in _apply_to_sim_info File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1880, in _apply_relationship_operation File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 529, in add_relationship_score File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\sim_relationship.py", line 630, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\relationship.py", line 286, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\relationships\data\relationship_data.py", line 741, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 525, in add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 350, in add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 374, in _add_value File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 986, in set_value File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 1054, in _update_visiblity AttributeError: 'DefaultType' object has no attribute 'run_tests'rtim=0 Client Session Time: 19.91 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,262,0,5775 Modded: True SystemInfo: Windows 11 10.0.22631 GPU: NVIDIA GeForce RTX 3060 nvldumdx.dll 32.0.15.6070, GUID: D7B71E3E-6644-11CF-3A64-0CA90EC2ED35 </desyncdata></report>
<report><version>2</version><sessionid>efb440d2792e891b66b64064</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-08-09 18:16:13</createtime><buildsignature>Local.Unknown.Unknown.1.108.349.1020-1.300.000.189.Release</buildsignature><categoryid>relationship_track.py:986</categoryid><desyncid>efb440d2792e891b66b64064</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'DefaultType' object has no attribute 'run_tests') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 167, in on_loot File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 160, in apply_operations File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 636, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 633, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 301, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1709, in _apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1819, in _apply_to_sim_info File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1736, in _apply_to_sim_info File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1880, in _apply_relationship_operation File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 529, in add_relationship_score File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\sim_relationship.py", line 630, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\relationship.py", line 286, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\relationships\data\relationship_data.py", line 741, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 525, in add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 350, in add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 374, in _add_value File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 986, in set_value File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 1054, in _update_visiblityAttributeError: 'DefaultType' object has no attribute 'run_tests'rtim=0 Client Session Time: 19.91 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,262,0,5775 Modded: True SystemInfo: Windows 11 10.0.22631 GPU: NVIDIA GeForce RTX 3060 nvldumdx.dll 32.0.15.6070, GUID: D7B71E3E-6644-11CF-3A64-0CA90EC2ED35 </desyncdata></report>
</root>