Hi,
ich habe gerade ein Menü in C# programmiert und wollte fragen ob mich jemand verbessern könnte?
C# Visual Studio 2015 Version (Forms)
Wenn ich dann auf Menü gehe, kommt zwar das Menü, aber verschwindet nicht.
Kann mir jemand helfen?
LG Phil
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.Data.SqlClient;
namespace OHR_StundenPlan
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
private void Form1_Load(object sender, EventArgs e)
{
FormBorderStyle = FormBorderStyle.None;
WindowState = FormWindowState.Maximized;
}
private void backgroundWorker1_DoWork(object sender, DoWorkEventArgs e)
{
}
private void panel1_Paint(object sender, PaintEventArgs e)
{
}
private void label3_Click(object sender, EventArgs e)
{
}
private void label5_Click(object sender, EventArgs e)
{
}
private void pictureBox3_Click(object sender, EventArgs e)
{
if (label6.Text == "Menü")
{
tableLayoutPanel1.Width = 269;
panel2.Enabled = false;
label6.Text = "Menü";
}
else if (label6.Text == "Back")
{
tableLayoutPanel1.Width = 2;
panel2.Enabled = true;
label6.Text = "Back";
}
}
private void pitem4_Paint(object sender, PaintEventArgs e)
{
}
private void label4_Click(object sender, EventArgs e)
{
}
private void button1_Click(object sender, EventArgs e)
{
Form2 f2 = new Form2();
f2.ShowDialog();
Hide();
}
private void button2_Click(object sender, EventArgs e)
{
Form2 f2 = new Form2();
f2.ShowDialog();
Hide();
}
private void button3_Click(object sender, EventArgs e)
{
Form3 f3 = new Form3();
f3.ShowDialog();
Hide();
}
private void button4_Click(object sender, EventArgs e)
{
}
private void label1_Click(object sender, EventArgs e)
{
}
private void button5_Click(object sender, EventArgs e)
{
this.Close();
}
private void button6_Click(object sender, EventArgs e)
{
Form7 f7 = new Form7();
f7.ShowDialog();
Hide();
}
private void label6_Click(object sender, EventArgs e)
{
}
private void panel2_Paint(object sender, PaintEventArgs e)
{
}
}
}