Hallo zusammen. Aus einem mir nicht bekannten Grund stürzt Minecraft immer ab,seit ich mir das Texturepack Sphax PureDBcraft (512x512) installiert habe.Ich vermute,das die Auflösung zu hoch ist und wollte es wieder entfernen.Allerdings finde ich nicht den entsprechenden Ordner.Auch die Fehlermeldung des Crashlogs verstehe ich nicht ganz: - // My bad. Time: 02.09.14 18:50 Description: Initializing game ctz: Unable to fit: minecraft:items/record_13 - size: 256x256 - Maybe try a lowerresolution resourcepack? at ctw.c(SourceFile:60) at cua.b(SourceFile:197) at cua.a(SourceFile:77) at cxh.j(SourceFile:553) at cxh.a(SourceFile:139) at cxk.a(SourceFile:23) at cvt.a(SourceFile:99) at bsu.aj(SourceFile:437) at bsu.a(SourceFile:299) at net.minecraft.client.main.Main.main(SourceFile:120) A detailed walkthrough of the error, its code path and all known details is as follows: -- Head -- Stacktrace: at ctw.c(SourceFile:60) at cua.b(SourceFile:197) at cua.a(SourceFile:77) at cxh.j(SourceFile:553) at cxh.a(SourceFile:139) at cxk.a(SourceFile:23) at cvt.a(SourceFile:99) at bsu.aj(SourceFile:437) -- Initialization -- Details: Stacktrace: at bsu.a(SourceFile:299) at net.minecraft.client.main.Main.main(SourceFile:120) -- System Details -- Details: Minecraft Version: 1.8 Operating System: Windows 7 (x86) version 6.1 Java Version: 1.7.0_67, Oracle Corporation Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation Memory: 51070456 bytes (48 MB) / 523501568 bytes (499 MB) up to 523501568 bytes (499 MB) JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 Launched Version: 1.8 LWJGL: 2.9.1 OpenGL: AMD Radeon HD 7670M GL version 4.2.11411 Compatibility Profile Context, ATI Technologies Inc. GL Caps: Using GL 1.3 multitexturing. Using GL 1.3 texture combiners. Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported. Shaders are available because OpenGL 2.1 is supported. VBOs are available because OpenGL 1.5 is supported. Using VBOs: No Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: [Sphax PureBDcraft 256x MC17.zip] Current Language: Deutsch (Deutschland) Profiler Position: N/A (disabled)
Ich hoffe jemand kann mir helfen dieses Problem zu beheben. LG Jaja