---- Minecraft Crash Report ----// Shall we play a game?Time: 26.04.15 15:52Description: Registering texturebpy: Unable to fit: mcpatcher/ctm/clay/646, size: 128x128, atlas: 4096x4096, atlasMax: 4096x4096 - Maybe try a lower resolution resourcepack?at bpv.c(Stitcher.java:76)at bpz.b(TextureMap.java:305)at bpz.a(TextureMap.java:122)at bqf.a(TextureManager.java:94)at bqf.a(TextureManager.java:76)at bqf.a(TextureManager.java:63)at bao.ag(SourceFile:439)at bao.f(SourceFile:713)at net.minecraft.client.main.Main.main(SourceFile:148)at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)at java.lang.reflect.Method.invoke(Method.java:483)at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)at net.minecraft.launchwrapper.Launch.main(Launch.java:27)A detailed walkthrough of the error, its code path and all known details is as follows:----------------------------------------------------------------------------------------- Head --Stacktrace:at bpv.c(Stitcher.java:76)at bpz.b(TextureMap.java:305)at bpz.a(TextureMap.java:122)-- Resource location being registered --Details:Resource location: minecraft:textures/atlas/blocks.pngTexture object class: bpzStacktrace:at bqf.a(TextureManager.java:94)at bqf.a(TextureManager.java:76)at bqf.a(TextureManager.java:63)at bao.ag(SourceFile:439)-- Initialization --Details:Stacktrace:at bao.f(SourceFile:713)at net.minecraft.client.main.Main.main(SourceFile:148)at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)at java.lang.reflect.Method.invoke(Method.java:483)at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)at net.minecraft.launchwrapper.Launch.main(Launch.java:27)-- System Details --Details:Minecraft Version: 1.7.10Operating System: Windows 7 (amd64) version 6.1Java Version: 1.8.0_25, Oracle CorporationJava VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle CorporationMemory: 19427136 bytes (18 MB) / 273203200 bytes (260 MB) up to 4281597952 bytes (4083 MB)JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx4G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128MAABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) usedIntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0Launched Version: 1.7.10-OptiFine_HD_B5LWJGL: 2.9.1OpenGL: Intel(R) HD Graphics Family GL version 3.0.0 - Build 8.15.10.2253, IntelGL Caps: Using GL 1.3 multitexturing.Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.Anisotropic filtering is supported and maximum anisotropy is 16.Shaders are available because OpenGL 2.1 is supported.Is Modded: Very likely; Jar signature invalidatedType: Client (map_client.txt)Resource Packs: [BDcraft Sounds Pack (2).zip, Sphax PureBDcraft 128x MC17 (1).zip]Current Language: Deutsch (Deutschland)Profiler Position: N/A (disabled)Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) usedAnisotropic Filtering: Off (1)             Schau das steht da wenn ich open report file öffne was ist dsa was kann ich gegen dsa mache aber out of memory ist es sicher nicht out of memory habe ich schon gelöst aber dieses problem stört

Maisbear78

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