Minecraft hs_err_pid Fehler

Ich habe folgendes Problem:

Wenn ich mich bei Minecraft einloggen will erscheint direkt danach black screen und dann erscheint eine Notiz oder was auch immer auf meinem Desktop "hserrpid2760" oder "hserrpid 2188" [...] Drinnen steht dann immer das :

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A fatal error has been detected by the Java Runtime Environment:

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EXCEPTIONACCESSVIOLATION (0xc0000005) at pc=0x5224b4c7, pid=2760, tid=3972

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JRE version: 6.0_27-b07 Java VM: Java HotSpot(TM) Client VM (20.2-b06 mixed mode windows-x86 ) Problematic frame: C [atioglx1.dll+0x3fb4c7]

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If you would like to submit a bug report, please visit: http://java.sun.com/webapps/bugreport/crash.jsp The crash happened outside the Java Virtual Machine in native code. See problematic frame for where to report the bug.

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--------------- T H R E A D ---------------

Current thread (0x496d3400): JavaThread "Minecraft main thread" daemon [threadin_native, id=3972, stack(0x49a90000,0x49ae0000)]

siginfo: ExceptionCode=0xc0000005, reading address 0x000000be

Registers: EAX=0x00000000, EBX=0x00000000, ECX=0x00000000, EDX=0x49adf1f0 ESP=0x49adf1b0, EBP=0x52518040, ESI=0x00000000, EDI=0x5254e0a8 EIP=0x5224b4c7, EFLAGS=0x00010206

Top of Stack: (sp=0x49adf1b0) 0x49adf1b0: 5249e368 00000000 31363831 32373430 0x49adf1c0: 30305c7d 4f5c3030 476e6570 72505c4c 0x49adf1d0: 000000f0 00000065 00000000 00000000 0x49adf1e0: 00000000 00000000 5226bc3b 49adf218 0x49adf1f0: 00000000 00000608 00000000 00008000 0x49adf200: 00001000 00000000 00000000 00000000 0x49adf210: 00000000 00000000 49adf174 49adf25c 0x49adf220: 49adf25c 7c91e920 7c920060 ffffffff

Instructions: (pc=0x5224b4c7) 0x5224b4a7: e8 74 f5 ff ff b8 01 00 00 00 5f 5d 5e 5b 83 c4 0x5224b4b7: 30 c2 04 00 cc cc cc cc cc 83 ec 30 53 56 8b f1 0x5224b4c7: 8a 86 be 00 00 00 84 c0 8b da 74 1c e8 68 07 00 0x5224b4d7: 00 8a 86 be 00 00 00 84 c0 74 0d 5e b8 c8 00 00

Register to memory mapping:

EAX=0x00000000 is an unknown value EBX=0x00000000 is an unknown value ECX=0x00000000 is an unknown value EDX=0x49adf1f0 is pointing into the stack for thread: 0x496d3400 ESP=0x49adf1b0 is pointing into the stack for thread: 0x496d3400 EBP=0x52518040 is an unknown value ESI=0x00000000 is an unknown value EDI=0x5254e0a8 is an unknown value

Stack: [0x49a90000,0x49ae0000], sp=0x49adf1b0, free space=316k Native frames: (J=compiled Java code, j=interpreted, Vv=VM code, C=native code) C [atioglx1.dll+0x3fb4c7] atiPPHSN+0x356217

Java frames: (J=compiled Java code, j=interpreted, Vv=VM code) j org.lwjgl.opengl.WindowsContextImplementation.nCreate(Ljava/nio/ByteBuffer;Ljava/nio/IntBuffer;Ljava/nio/ByteBuffer;)Ljava/nio/ByteBuffer;+0 j org.lwjgl.opengl.WindowsContextImplementation.create(Lorg/lwjgl/opengl/PeerInfo;Ljava/nio/IntBuffer;Ljava/nio/ByteBuffer;)Ljava/nio/ByteBuffer;+10 j org.lwjgl.opengl.Context.(Lorg/lwjgl/opengl/PeerInfo;Lorg/lwjgl/opengl/ContextAttribs;Lorg/lwjgl/opengl/Context;)V+104 j org.lwjgl.opengl.Display.c

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Kann mir einer sagen was ich dagegen machen kann ??

...zur Antwort