Minecraft stürzt mit Shader ab!

Immer wenn ich ein Shaderpack auswähle stürzt Minecraft direkt ab und im google habe ich nichts gefunden! Mein Laptop Intel(R)_Core(TM)_i7-4510U_CPU_@_2.00GHz 8GB RAM Intel HD Graphics 4400

Crash Log: [20:19:02] [main/INFO]: Loading tweak class name shadersmod.launch.SMCTweaker [20:19:02] [main/INFO]: Using primary tweak class name shadersmod.launch.SMCTweaker [20:19:02] [main/INFO]: Calling tweak class shadersmod.launch.SMCTweaker [SMC FNE]SMCClassTransformer [20:19:02] [main/INFO]: Launching wrapped minecraft {net.minecraft.client.main.Main} [SMC FNE]transforming bsu bsu [SMC FNE] 54710 (+55) [SMC FNE]transforming cui cui [SMC FNE] 206 (+59) [20:19:03] [Client thread/INFO]: Setting user: DieserHAYVAN [20:19:03] [Client thread/INFO]: (Session ID is token:aa0f66037bd749ffa381891100b8f760:2661901563ca4f6e9859141b5b245631) [SMC FNE]transforming atr atr [SMC INF] blockAoLight [SMC FNE] 31427 (+57) [SMC FNE]transforming aju aju [SMC FNE] 2840 (+0) [20:19:05] [Client thread/INFO]: LWJGL Version: 2.9.1 [SMC FNE]transforming dax dax [SMC FNT] set activeTexUnit [SMC FNE] 13803 (+61) [SMC FNE]transforming ctp ctp [SMC FNE] 920 (+132) [SMC FNE]transforming cto cto [SMC FNE] 1322 (+390) [SMC FNE]transforming cua cua [SMC FNT] loadRes [SMC FNT] loadRes [SMC FNT] allocateTextureMap [SMC FNT] setSprite setIconName [SMC FNT] uploadTexSubForLoadAtlas [SMC FNE] 8501 (+516) [20:19:05] [Client thread/INFO]: Reloading ResourceManager: Default [SMC FNE]transforming cug cug [SMC FNE] 3673 (+64) [SMC FNE]transforming ciy ciy [SMC FNE] 1975 (+75) [SMC FNE]transforming civ civ [SMC FNE] 8582 (+252) [20:19:07] [Sound Library Loader/INFO]: Starting up SoundSystem... [20:19:07] [Thread-7/INFO]: Initializing LWJGL OpenAL [20:19:07] [Thread-7/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) [20:19:07] [Thread-7/INFO]: OpenAL initialized. [SMC FNE]transforming ctv ctv [SMC FNR] loadSimpleTexture [SMC FNE] 1836 (+212) [SMC INF]ShadersMod version 2.4.1 [SMC INF]Load ShadersMod configuration. [SMC INF]Did not load shaderpack. [SMC FNE]transforming cue cue [SMC FNE] 7386 (+59) [SMC FNE]transforming cum cum [SMC FNE] 1286 (+59) [SMC FNE]transforming cun cun [SMC FNE] 1808 (+59) [SMC FNE]transforming cmp cmp [SMC FNR] patch method cmp.a(Lclx;Lcue;Lej;[FLcxf;Lclz;ZZ)[I [SMC FNR] patch method cmp.a([IIILjavax/vecmath/Vector3d;ILcue;Lcma;)V [SMC FNR] patch method cmp.a([I)Lej; [SMC FNR] patch method cmp.a([ILej;)V [SMC FNR] patch method cmp.a(I[ILej;Lcma;Lcue;)V [SMC FNE] 6834 (+0) [20:19:07] [Sound Library Loader/INFO]: Sound engine started [20:19:09] [Client thread/INFO]: Created: 512x512 textures-atlas [SMC INF]allocateTextureMap 4 512 512 [SMC FNE]transforming cmn cmn [SMC FNR] patch method cmn.a(I)V [SMC FNE] 1191 (+0) [SMC FNE]transforming cpt cpt [SMC FNE] 9595 (+77) [SMC FNE]transforming cpu cpu [SMC FNR] conditionally skip default shadow [SMC FNE] 7037 (+74) [SMC FNE]transforming cqv cqv [SMC SEVERE]state 0

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Ich glaube erst ab hier ist es wichtig: # # A fatal error has been detected by the Java Runtime Environment: # # EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x000000002032b590, pid=22156, tid=4800 # # JRE version: Java(TM) SE Runtime Environment (8.0_25-b18) (build 1.8.0_25-b18) # Java VM: Java HotSpot(TM) 64-Bit Server VM (25.25-b02 mixed mode windows-amd64 compressed oops) # Problematic frame: # C [ig75icd64.dll+0x8b590] # # Failed to write core dump. Minidumps are not enabled by default on client versions of Windows # # An error report file with more information is saved as: # C:\Users\rojhat\AppData\Roaming.minecraft\hs_err_pid22156.log # # If you would like to submit a bug report, please visit: # http://bugreport.sun.com/bugreport/crash.jsp # The crash happened outside the Java Virtual Machine in native code. # See problematic frame for where to report the bug. # AL lib: (EE) alc_cleanup: 1 device not closed Picked up _JAVA_OPTIONS: -Xincgc -Xms4096m -Xmx4096m Java HotSpot(TM) 64-Bit Server VM warning: Using incremental CMS is deprecated and will likely be removed in a future release

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