Seit 2 Stunden habe ich ein crash report bei minecraft, zuvor habe ich eine avast überprüfung gemacht und seit dem geht minecraft mit labymod nicht mehr warum?

Hier ist der Crash Report, ich kann damit nichts anfangen.. :

---- Minecraft Crash Report ---- // Oops.

Time: 17.01.16 13:36 Description: Rendering screen

java.lang.NullPointerException: Rendering screen at de.labystudio.utils.Color.getExtraColor(Color.java:18) at de.labystudio.utils.Color.cl(Color.java:9) at aya.anim(GuiMainMenu.java:714) at aya.a(GuiMainMenu.java:673) at bfk.a(EntityRenderer.java:1366) at ave.av(SourceFile:915) at ave.a(SourceFile:325) at net.minecraft.client.main.Main.main(SourceFile:124)

A detailed walkthrough of the error, its code path and all known details is as follows:

-- Head -- Stacktrace: at de.labystudio.utils.Color.getExtraColor(Color.java:18) at de.labystudio.utils.Color.cl(Color.java:9) at aya.anim(GuiMainMenu.java:714) at aya.a(GuiMainMenu.java:673)

-- Screen render details -- Details: Screen name: aya Mouse location: Scaled: (0, 622). Absolute: (0, 292) Screen size: Scaled: (1280, 720). Absolute: (3840, 2160). Scale factor of 3 Stacktrace: at bfk.a(EntityRenderer.java:1366) at ave.av(SourceFile:915) at ave.a(SourceFile:325) at net.minecraft.client.main.Main.main(SourceFile:124)

-- System Details -- Details: Minecraft Version: 1.8.8 Operating System: Windows 10 (amd64) version 10.0 CPU: 4x Intel(R) Core(TM) i5-4670K CPU @ 3.40GHz Java Version: 1.8.0_66, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 97084696 bytes (92 MB) / 282943488 bytes (269 MB) up to 4281597952 bytes (4083 MB) JVM Flags: 7 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx4G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M -Xincgc-4096m-Xmx4096m IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 Launched Version: LabyMod LWJGL: 2.9.4 OpenGL: GeForce GTX 970/PCIe/SSE2 GL version 4.5.0 NVIDIA 361.43, NVIDIA Corporation GL Caps: Using GL 1.3 multitexturing. Using GL 1.3 texture combiners. Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported. Shaders are available because OpenGL 2.1 is supported. VBOs are available because OpenGL 1.5 is supported.

Using VBOs: No
Is Modded: Very likely; Jar signature invalidated
Type: Client (map_client.txt)
Resource Packs: 
Current Language: Deutsch (Deutschland)
Profiler Position: N/A (disabled)
CPU: 4x Intel(R) Core(TM) i5-4670K CPU @ 3.40GHz
...zum Beitrag

Ne keine mods

...zur Antwort