Hier mal der Crash-Report:


---- Minecraft Crash Report ----
// Don't be sad, have a hug! <3

Time: 6/23/17 11:38 PM
Description: Initializing game

cdm: Unable to fit: minecraft:blocks/lava_flow - size: 32x32 - Maybe try a lowerresolution resourcepack?
at cdl.c(SourceFile:58)
at cdn.b(SourceFile:137)
at cdn.a(SourceFile:76)
at cfz.n(SourceFile:763)
at cfz.a(SourceFile:188)
at cga.a(SourceFile:23)
at cet.a(SourceFile:100)
at bhz.aq(SourceFile:530)
at bhz.a(SourceFile:404)
at net.minecraft.client.main.Main.main(SourceFile:123)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Thread: Client thread
Stacktrace:
at cdl.c(SourceFile:58)
at cdn.b(SourceFile:137)
at cdn.a(SourceFile:76)
at cfz.n(SourceFile:763)
at cfz.a(SourceFile:188)
at cga.a(SourceFile:23)
at cet.a(SourceFile:100)
at bhz.aq(SourceFile:530)

-- Initialization --
Details:
Stacktrace:
at bhz.a(SourceFile:404)
at net.minecraft.client.main.Main.main(SourceFile:123)

-- System Details --
Details:
Minecraft Version: 1.12
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 126849536 bytes (120 MB) / 200224768 bytes (190 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.12
LWJGL: 2.9.4
OpenGL: AMD Radeon HD 7800 Series GL version 4.5.13474 Compatibility Profile Context 22.19.162.4, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.

Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs:
Current Language: English (US)
Profiler Position: N/A (disabled)
CPU: 4x AMD Athlon(tm) X4 740 Quad Core Processor

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Danke FailAmtworten Du hast mir geholfen Ich hatte das gleiche Problem Wie macht man RandomKills? Damit ich das nicht nocheinmal mache

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