Kann eigene Map in Source SDK (global offensive) nicht starten Fehlermeldung

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1 Antwort

Klingt für mich erstmal wie ein ungültiger Dateiname.. Hast du vielleicht Umlaute oder Sonderzeichen drin?

nein ! ich habe die map zuerst freak genannt ... so da kam auch die fehlermeldung und dann hab ich sie de_freak genannt ... da kommt ja dann alleine das vmf format ... aber das rpt existiert garnicht ! ?!

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@FameStylez

Wenn du mal nach dem Problem googlest, tauchen dort immer mal wieder Lösungsvorschläge mit einer Box um deine Map herum auf.. structure_seal oder ähnlich

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@Watte625

Running command: cd "G:\SteamLibrary\steamapps\common\Counter-Strike Global Offe

nsive\bin"


Running command: "G:\SteamLibrary\steamapps\common\Counter-Strike Global Offensi ve\bin\vbsp.exe" -game "G:\SteamLibrary\steamapps\common\Counter-Strike Global O ffensive\csgo" "G:\SteamLibrary\SteamApps\common\Counter-Strike Global Offensive

\sdkcontent\maps\defreak.vmf"

Valve Software - vbsp.exe (May 20 2013) 4 threads materialPath: G:\SteamLibrary\steamapps\common\Counter-Strike Global Offensive\c sgo\materials Loading G:\SteamLibrary\SteamApps\common\Counter-Strike Global Offensive\sdkcon tent\maps\defreak.vmf Map revision 5 ConVarRef gpulevel doesn't point to an existing ConVar Patching WVT material: maps/defreak/detrain/blendgrassdirt001awvtpatch fixing up envcubemap materials on brush sides... ProcessBlockThread: 0...1...2...3...4...5...6...7...8...9...10 (0) **** leaked **** Entity infoplayerterrorist (2304.00 -2944.00 -1792.00) leaked! Processing areas...done (0) Building Faces...done (0) FixTjuncs... PruneNodes... WriteBSP... done (0) Finding displacement neighbors... Finding lightmap sample positions... Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 Building Physics collision data... done (0) (17074 bytes) Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 Compacting texture/material tables... Reduced 27 texinfos to 23 Reduced 6 texdatas to 5 (173 bytes to 145) Writing G:\SteamLibrary\SteamApps\common\Counter-Strike Global Offensive\sdkcon tent\maps\de_freak.bsp 5 seconds elapsed Reference Count for Material ___error (1) != 0


Running command: cd "G:\SteamLibrary\steamapps\common\Counter-Strike Global Offe

nsive\bin"


Running command: "G:\SteamLibrary\steamapps\common\Counter-Strike Global Offensi ve\bin\vvis.exe" -game "G:\SteamLibrary\steamapps\common\Counter-Strike Global O ffensive\csgo" "G:\SteamLibrary\SteamApps\common\Counter-Strike Global Offensive

\sdkcontent\maps\defreak"

Valve Software - vvis.exe (May 20 2013) 4 threads reading g:\steamlibrary\steamapps\common\counter-strike global offensive\sdkcon tent\maps\defreak.bsp reading g:\steamlibrary\steamapps\common\counter-strike global offensive\sdkcon tent\maps\defreak.prt LoadPortals: couldn't read g:\steamlibrary\steamapps\common\counter-strike globa l offensive\sdkcontent\maps\defreak.prt

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