Frage von PietroLombardi, 37

Nitrado Minecraft Server, die Mods aktivieren sich nicht?

Guten Tag Ich habe einen Nitrado Minecraft 1.9 Forge Vanilla Modpack als Server. Ich habe die Mods darauf gepackt aber ich kann sie nicht verwenden. Wenn ich die server.jar ändere geht der Server nicht mehr an.

Ich habe viele Toturials nachgeschaut habe alles so gemacht aber es Funktioniert auf dem Server gar nichts (offline gehts). Zusammenfassung: Also die Mods sind im mods Ordner, das sind auch die richtigen an denen liegts nicht. server.jar kann ich nicht ändern, weil sonst der Server nicht angeht (ERROR:Server restartet nicht). Wenn ich auf den Server bin sehe ich zwar die Items kann sie aber nicht verwenden.

Danke im vorraus LG.

Antwort
von PietroLombardi, 16

[01:20:21] [Server thread/WARN] [FML/]: Can't revert to frozen GameData state without freezing first. [01:20:21] [Server thread/TRACE] [mcp/mcp]: Sending event FMLServerStoppedEvent to mod mcp [01:20:21] [Server thread/TRACE] [mcp/mcp]: Sent event FMLServerStoppedEvent to mod mcp [01:20:21] [Server thread/DEBUG] [FML/]: Bar Step: ServerStopped - Minecraft Coder Pack took 0.001s [01:20:21] [Server thread/TRACE] [FML/FML]: Sending event FMLServerStoppedEvent to mod FML [01:20:21] [Server thread/TRACE] [FML/FML]: Sent event FMLServerStoppedEvent to mod FML [01:20:21] [Server thread/DEBUG] [FML/]: Bar Step: ServerStopped - Forge Mod Loader took 0.001s [01:20:21] [Server thread/TRACE] [Forge/Forge]: Sending event FMLServerStoppedEvent to mod Forge [01:20:21] [Server thread/TRACE] [Forge/Forge]: Sent event FMLServerStoppedEvent to mod Forge [01:20:21] [Server thread/DEBUG] [FML/]: Bar Step: ServerStopped - Minecraft Forge took 0.001s [01:20:21] [Server thread/TRACE] [armorplus/armorplus]: Sending event FMLServerStoppedEvent to mod armorplus [01:20:21] [Server thread/TRACE] [armorplus/armorplus]: Sent event FMLServerStoppedEvent to mod armorplus [01:20:21] [Server thread/DEBUG] [FML/]: Bar Step: ServerStopped - ArmorPlus took 0.000s [01:20:21] [Server thread/TRACE] [BloodMagic/BloodMagic]: Sending event FMLServerStoppedEvent to mod BloodMagic [01:20:21] [Server thread/TRACE] [BloodMagic/BloodMagic]: Sent event FMLServerStoppedEvent to mod BloodMagic [01:20:21] [Server thread/DEBUG] [FML/]: Bar Step: ServerStopped - Blood Magic: Alchemical Wizardry took 0.001s [01:20:21] [Server thread/TRACE] [customnpcs/customnpcs]: Sending event FMLServerStoppedEvent to mod customnpcs [01:20:21] [Server thread/TRACE] [customnpcs/customnpcs]: Sent event FMLServerStoppedEvent to mod customnpcs [01:20:21] [Server thread/DEBUG] [FML/]: Bar Step: ServerStopped - CustomNPCs took 0.000s [01:20:21] [Server thread/TRACE] [InfernalMobs/InfernalMobs]: Sending event FMLServerStoppedEvent to mod InfernalMobs [01:20:21] [Server thread/TRACE] [InfernalMobs/InfernalMobs]: Sent event FMLServerStoppedEvent to mod InfernalMobs [01:20:21] [Server thread/DEBUG] [FML/]: Bar Step: ServerStopped - Infernal Mobs took 0.000s [01:20:21] [Server thread/TRACE] [lucky/lucky]: Sending event FMLServerStoppedEvent to mod lucky [01:20:21] [Server thread/TRACE] [lucky/lucky]: Sent event FMLServerStoppedEvent to mod lucky [01:20:21] [Server thread/DEBUG] [FML/]: Bar Step: ServerStopped - Lucky Block took 0.000s [01:20:21] [Server thread/TRACE] [lycanitesmobs/lycanitesmobs]: Sending event FMLServerStoppedEvent to mod lycanitesmobs [01:20:21] [Server thread/TRACE] [lycanitesmobs/lycanitesmobs]: Sent event FMLServerStoppedEvent to mod lycanitesmobs [01:20:21] [Server thread/DEBUG] [FML/]: Bar Step: ServerStopped - Lycanites Mobs took 0.001s [01:20:21] [Server thread/TRACE] [forestmobs/forestmobs]: Sending event FMLServerStoppedEvent to mod forestmobs [01:20:21] [Server thread/TRACE] [forestmobs/forestmobs]: Sent event FMLServerStoppedEvent to mod forestmobs [01:20:21] [Server thread/DEBUG] [FML/]: Bar Step: ServerStopped - Lycanites Forest Mobs took 0.001s [01:20:21] [Server thread/TRACE] [freshwatermobs/freshwatermobs]: Sending event FMLServerStoppedEvent to mod freshwatermobs [01:20:21] [Server thread/TRACE] [freshwatermobs/freshwatermobs]: Sent event FMLServerStoppedEvent to mod freshwatermobs [01:20:21] [Server thread/DEBUG] [FML/]: Bar Step: ServerStopped - Lycanites Freshwater Mobs took 0.001s [01:20:21] [Server thread/TRACE] [plainsmobs/plainsmobs]: Sending event FMLServerStoppedEvent to mod plainsmobs [01:20:21] [Server thread/TRACE] [plainsmobs/plainsmobs]: Sent event FMLServerStoppedEvent to mod plainsmobs [01:20:21] [Server thread/DEBUG] [FML/]: Bar Step: ServerStopped - Lycanites Plains Mobs took 0.001s [01:20:21] [Server thread/TRACE] [saltwatermobs/saltwatermobs]: Sending event FMLServerStoppedEvent to mod saltwatermobs [01:20:21] [Server thread/TRACE] [saltwatermobs/saltwatermobs]: Sent event FMLServerStoppedEvent to mod saltwatermobs [01:20:21] [Server thread/DEBUG] [FML/]: Bar Step: ServerStopped - Lycanites Saltwater Mobs took 0.001s [01:20:21] [Server thread/TRACE] [swampmobs/swampmobs]: Sending event FMLServerStoppedEvent to mod swampmobs [01:20:21] [Server thread/TRACE] [swampmobs/swampmobs]: Sent event FMLServerStoppedEvent to mod swampmobs [01:20:21] [Server thread/DEBUG] [FML/]: Bar Step: ServerStopped - Lycanites Swamp Mobs took 0.001s [01:20:21] [Server thread/TRACE] [MCA/MCA]: Sending event FMLServerStoppedEvent to mod MCA [01:20:21] [Server thread/TRACE] [MCA/MCA]: Sent event FMLServerStoppedEvent to mod MCA [01:20:21] [Server thread/DEBUG] [FML/]: Bar Step: ServerStopped - Minecraft Comes Alive took 0.001s [01:20:21] [Server thread/TRACE] [RadixCore/RadixCore]: Sending event FMLServerStoppedEvent to mod RadixCore [01:20:21] [Server thread/TRACE] [RadixCore/RadixCore]: Sent event FMLServerStoppedEvent to mod RadixCore [01:20:21] [Server thread/DEBUG] [FML/]: Bar Step: ServerStopped - RadixCore took 0.001s [01:20:21] [Server thread/TRACE] [weaponcaseloot/weaponcaseloot]: Sending event FMLServerStoppedEvent to mod weaponcaseloot [01:20:21] [Server thread/TRACE] [weaponcaseloot/weaponcaseloot]: Sent event FMLServerStoppedEvent to mod weaponcaseloot [01:20:21] [Server thread/DEBUG] [FML/]: Bar Step: ServerStopped - WeaponCaseLoot took 0.001s [01:20:21] [Server thread/DEBUG] [FML/]: Bar Finished: ServerStopped took 0.011s [01:20:21] [Server thread/INFO] [FML/]: The state engine was in incorrect state CONSTRUCTING and forced into state SERVER_STOPPED. Errors may have been discarded. Das sind die letzten logs.

Antwort
von Schnabi92, 7

Hierbei solltest du beachten, dass die Client-Mods nicht auf einem Server installiert werden können, da diese Unterschiede zu den Server-Mods aufweisen. Ich würde für eine genaue Prüfung deiner Frage empfehlen, den Nitrado Support zu kontaktieren. Dieser konnte mir bisher bei all meinen Anliegen superschnell und perfekt behilflich sein.

Die entsprechenden Möglichkeiten, den Support zu kontaktieren findest du unter diesem Link:
https://server.nitrado.net/deu/pages/support

Antwort
von DerSchlaueVogel, 19

Hm, ich würde mich bei Nitrado erkundigen.

Antwort
von Kreffox, 23

Hey, 

ohne die Serverlogs kann man dir leider nicht helfen. 

Poste die mal hier.

Kommentar von PietroLombardi ,

Habs als antwort die server logs geschickt auf meine Frage bei kommentieren hatte ich nur 5000 zeichen ,hoffe sind die richtigen=3

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