Frage von Lacrex, 49

Minecraft crshed wenn ich einer Welt joine egal ob online oder offline. Wieso?

Ich habe Minecraft schon neu installiert und auch mehr Ram zugewiesen. Hier die Fehlermeldung:

Completely ignored arguments: [--nativeLauncherVersion, 307]

[15:28:01] [Client thread/INFO]: Setting user: Lacrex

[15:28:03] [Client thread/INFO]: LWJGL Version: 2.9.4

[15:28:03] [Client thread/INFO]: Reloading ResourceManager: Default

[15:28:04] [Sound Library Loader/INFO]: Starting up SoundSystem...

[15:28:04] [Thread-5/INFO]: Initializing LWJGL OpenAL

[15:28:04] [Thread-5/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)

[15:28:05] [Thread-5/INFO]: OpenAL initialized.

[15:28:05] [Sound Library Loader/INFO]: Sound engine started

[15:28:07] [Client thread/INFO]: Created: 1024x512 textures-atlas

[15:28:30] [Server thread/INFO]: Starting integrated minecraft server version 1.10.2

[15:28:30] [Server thread/INFO]: Generating keypair

[15:28:31] [Server thread/INFO]: Preparing start region for level 0

[15:28:32] [Server thread/INFO]: Preparing spawn area: 4% [15:28:33] [Server thread/INFO]: Preparing spawn area: 9%

[15:28:34] [Server thread/INFO]: Preparing spawn area: 13%

[15:28:35] [Server thread/INFO]: Preparing spawn area: 20%

[15:28:36] [Server thread/INFO]: Preparing spawn area: 27%

[15:28:37] [Server thread/INFO]: Preparing spawn area: 33%

[15:28:38] [Server thread/INFO]: Preparing spawn area: 42%

[15:28:39] [Server thread/INFO]: Preparing spawn area: 51%

[15:28:40] [Server thread/INFO]: Preparing spawn area: 61%

[15:28:41] [Server thread/INFO]: Preparing spawn area: 70%

[15:28:42] [Server thread/INFO]: Preparing spawn area: 80%

[15:28:43] [Server thread/INFO]: Preparing spawn area: 92%

[15:28:44] [Server thread/INFO]: Changing view distance to 12, from 10 [15:28:45] [Server thread/INFO]: Lacrex[local:E:0412b1f4] logged in with entity id 636 at (-53.5, 65.0, 214.5)

[15:28:45] [Server thread/INFO]: Lacrex joined the game

[15:28:49] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 5473ms behind, skipping 109 tick(s)

[15:28:49] [Server thread/INFO]: Saving and pausing game...

[15:28:50] [Server thread/INFO]: Saving chunks for level 'Funktionstüchtig'/Overworld

[15:28:50] [Server thread/INFO]: Saving chunks for level 'Funktionstüchtig'/Nether

[15:28:50] [Server thread/INFO]: Saving chunks for level 'Funktionstüchtig'/The End

#WICHTIG Funktionstüchtig ist der Name der Welt, nicht das man das falsch interpretiert :)

Antwort
von NoArtFX, 30

Can't keep up! Did the system time change, or is the server overloaded? Running 5473ms behind, skipping 109 tick(s)

Antwort
von MrInteressant, 29

Du musst Minecraft das Maximum an verfügbarem RAM zuweisen...

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